Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (2024)

Divinity: Original Sin 2

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (1)

By Erik Petrovich

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Divinity: Original Sin 2

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Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (5)

Players and critics praised Divinity: Original Sin 2 upon release for its incredibly deep RPG systems and intuitive turn-based combat systems, as well as the creativity offered to players in how to play the game the way they want to. One of these well-developed RPG systems is the game's hugely customizable class system. There are 14 classes available in the expansive and complex RPG Divinity: Original Sin 2, each one with its own particular strengths and weaknesses. Some Divinity 2 classes are flat-out broken from the start, while others need some time put into their development and careful attention to gear to become almighty.

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12 Pro Tips For Playing Divinity: Original Sin 2

Divinity: Original Sin 2 is a great fantasy RPG that gives you a lot of options in terms of customization. Here are some useful tips.

While the game tries to push the fact that every class is viable and players can employ whatever strategy they see fit to dispose of their opposition, the heightened difficulty of this game as compared to the first title means that players who don't want to struggle too much in this game should opt for the safest class to make things easier for themselves. It may not be the most interesting choice, but Divinity: Original Sin 2 has a lot of strengths that any CRPG fan will love to experience, and the last thing they'd want is to be stopped in their tracks by an enemy that doesn't know when to quit.

Updated on March 31, 2024 by Ritwik Mitra: Divinity: Original Sin 2 is one of the greatest CRPGs ever made, and players can't get enough of this game's branching storylines, memorable characters, and a combat system where things can go completely bonkers if the player wishes. Before players get into the game, they must choose between one of fourteen classes, along with a custom one if they wish to make something new and unique for themselves. While some players may want to experiment, the fact is that Divinity: Original Sin 2 is a tough game where a wrong class can make the game progressively harder for players who don't know how to keep up with the barrage of tough enemies threatening to end their run at a moment's notice.

Class

Starting Talent

Strengths

Weaknesses

Abilities

Custom

Varies

Varies

Varies

Varies

Fighter

Opportunist

  • Close combat
  • Self-buffs
  • Heavy weapons & armor
  • Very simplistic
  • Few synergy opportunities
  • Battle Stomp
  • Bouncing Shield
  • Fortify

Enchanter

Far Out Man

  • Lots of elemental abilities
  • Crowd control
  • Jack of all trades but a master of none
  • Other Mage-type classes exceed Enchanters
  • Electric Discharge
  • Hail Strike
  • Rain

Battlemage

Comeback Kid

  • Diversity of abilities and builds
  • A decent choice at any range
  • Lacking in melee damage compared to other melee classes
  • Blinding Radiance
  • Shocking Touch
  • Battering Ram

Cleric

Hothead

  • Great healer
  • Damage sponge in close combat
  • Poor damage output
  • Relegated to support roles (heal/tank)
  • Decaying Touch
  • Restoration
  • Blood Sucker

Witch

Leech

  • Can be built for great ranged damage output compared to other magic classes
  • Complex to learn
  • Requires more in-depth knowledge of interactions with other abilities
  • Raise Bloated Corpse
  • Chloroform
  • Mosquito Swarm

Wizard

Far Out Man

  • Versatile abilities
  • Great magical strength
  • Late-game abilities require careful tactical planning to avoid party members
  • Searing Daggers
  • Fossil Strike
  • Ignition

Wayfarer

Pet Pal

  • Many mid-range abilities
  • Access to elemental magic from the start
  • Not as powerful or useful as the similar Ranger class
  • Pin Down
  • Fossil Strike
  • Elemental Arrowheads

Shadowblade

Guerilla

  • Interesting illusion-based abilities
  • Cab dance in and out of combat
  • Players must be careful with placement and ability usage to get the maximum effect
  • Chameleon Cloak
  • Backlash
  • Chicken Claw

Knight

Opportunist

  • Great defender
  • Nice damage output
  • Less health than other melee classes
  • Battering Ram
  • Crippling Blow
  • Battle Stomp

Ranger

Arrow Recovery

  • Excels at mid-range and long-range attacks
  • Great AoE abilities
  • Reliance on high ground
  • Needs a clear line of sight for max damage
  • Ricochet
  • Peace of Mind
  • Elemental Arrowheads

Inquisitor

Executioner

  • Can debuff enemies with ease
  • Has great melee abilities that outclass other classes
  • Few party support abilities
  • Blood Sucker
  • Battering Ram
  • Mosquito Swarm

Rogue

The Pawn

  • Great versatility of builds and playstyles
  • Excellent at taking out enemies quickly in close combat
  • Requires players to carefully plan each turn, even with an extra AP
  • Throwing Knife
  • Backlash
  • Adrenaline

Metamorph

Opportunist

  • Best crowd control abilities in the game
  • Amazing party support and enemy debuff abilities
  • Few purely damaging spells
  • More focused on transformative magic
  • Tentacle Lash
  • Chicken Claw
  • Bull Horn

Conjurer

Pet Pal

  • Essentially adds another party member to the group with its own turns, abilities, and strengths
  • Relies heavily on summons for max damage output and party support
  • Conjure Incarnate
  • Dimensional Bolt
  • Elemental Totem

15 Special Mention: Custom Classes

A Unique Combination Of Abilities Recommended For Advanced Players

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (7)
  • Strengths: Adaptable, depends on player's choices
  • Weaknesses: Varies
  • Typical Playstyle: Varies
  • Spells and Abilities: Varies

Creating a custom class in Divinity: Original Sin 2 is not only possible but sometimes it's much more engaging than taking on a pre-built role. Players are able to choose their race, their passive skills, starter spells based on their archetype, and make other customizations.

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Divinity Original Sin 2: Best Starting Characters, Ranked

As every starting character has their own unique set of abilities & plot beats, choosing who to play as in Divinity Original Sin 2 can be a challenge.

Much of the game's appeal comes from the in-depth character development of the main characters, so first-timers should take on Divinity 2 with a party of main characters. However, custom classes add another layer of immersion for returning players who are able to play the sandbox RPG any way they like.

14 Fighter

A Tried-And-Tested Class Great For Players Getting Into The Game

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (9)
  • Talents: Opportunist, which grants the ability to perform attacks of opportunity
  • Strengths: Close combat, self-buffs, heavy equipment
  • Weaknesses: Very simplistic, few synergy opportunities
  • Typical Playstyle: Take blows for others, and deal out melee damage. Almost never ranged.

The Fighter class focuses on both taking and dealing huge melee blows and is scarcely found far away from an enemy. It's a basic class that's easy to understand, but its simplicity leaves it lacking. Fighter starting skills include:

  • Battle Stomp: Enemies in front take Physical damage and are knocked down
  • Bouncing Shield: Throw equipped shield dealing AoE damage centered on a target
  • Fortify: Gives Armor to an ally

Fighters are great for those who want a character whose playstyle is simple and effective; however, keep in mind that there are other classes that are not as well-rounded, but much better in some of the Fighter's niches. In the Divinity: Original Sin 2 classes tier list, the very basic fighter is generally regarded as being at the bottom.

13 Enchanter

A Powerful Mage But Pales In Comparison To Other Magical Classes

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (10)
  • Talents: Far Out Man, which increases the range of abilities by two meters
  • Strengths: Lots of elemental abilities, crowd control
  • Weaknesses: Jack-of-all-trades but a master of none, other Mage-type classes exceed Enchanters
  • Typical Playstyle: Heal and buff allies, and inflict statuses on enemies.

The Enchanter has control over the elements, able to summon weather effects, change the composition of the playing field, and otherwise summon phenomena to damage and aid allies. Enchanter starting skills include:

  • Electric Discharge: Target takes Air damage and becomes Shocked
  • Hail Strike: Target is Chilled and takes Water damage, surrounding areas are turned to Ice
  • Rain: Creates Rain in a designated area, which sets the Wet effect and interacts with other elements

The class has a lot going for it, particularly when it comes to buffing the party. However, it ultimately is outclassed by Divinity: Original Sin 2 classes, such as the Witch or Conjurer, making it far from the best class Divinity Original Sin 2 has available by default.

12 Battlemage

A Great Combination Of Physical And Magical Skills But Can Be Rather Ineffective In The Game's Later Stages

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (11)
  • Talents: Comeback Kid, which revives the Battlemage once with 20% of their Vitality restored
  • Strengths: Diversity of abilities and builds, decent choice at any range
  • Weaknesses: Lacking in melee damage compared to other melee classes
  • Typical Playstyle: Very versatile, but mostly good for support and damage roles in the party

The Battlemage is a classic RPG staple represented in Divinity: Original Sin 2 as a class that is as effective in close combat as it is far away from enemies. Battlemage starting skills include:

  • Blinding Radiance: Enemies in close range are Blinded and take Air damage
  • Shocking Touch: Target in Melee range is Shocked and takes Air damage
  • Battering Ram: Knocks down foes and deals Physical damage while charging a short distance

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Divinity: Original Sin 2 is a fantastic game with diverse romance options, so be sure you know which choices are the best and how to make them happen.

Even though the Battlemage is a very versatile character, it doesn't do quite as well at ranged or close combat as other, more specialized classes. Still, though, it's a great class to try out a hybrid build from the get-go.

11 Cleric

Good For A Support Role But Limited In Many Ways

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (13)
  • Talents: Hothead, which increases Critical Chance and Accuracy when at full Vitality
  • Strengths: Great healer and damage sponge in close combat
  • Weaknesses: Little damage output, relegated to support roles (heal/tank)
  • Typical Playstyle: Take blows for and heal other party members

The Cleric as it appears in Divinity: Original Sin 2 could be more accurately compared to a traditional fantasy Paladin rather than a Priest. The Cleric is a close-combat support class, that can tank hits as well as revitalize party members. Cleric starting skills include:

  • Decaying Touch: Target in Melee range becomes Decayed and takes Physical damage
  • Restoration: Target character has Vitality restored (deals damage to Decayed enemies)
  • Blood Sucker: Restores the Vitality of the target by absorbing surrounding Blood

The Cleric is a good choice for a front-line class over others, for its access to healing and support spells. However, as most classes can spec into at least one or two recovery powers, players will spend most of their time engaging enemies.

10 Witch

A Tough Class To Master But Rewards Patient Players With Powerful Long-Range Characters

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (14)
  • Talents: Leech, which restores Vitality whenever standing in blood
  • Strengths: Can be built for great ranged damage output compared to other magic classes
  • Weaknesses: Complex to learn, requires more in-depth knowledge of interactions with other abilities
  • Typical Playstyle: Casting-oriented at a range, can spec into minor support abilities

The Witch is a powerful dark magic user with a boost to the Necromancer, Scoundrel, and Persuasion abilities. It's one of the weaker casting-focused classes in the game but can still do plenty of damage when utilized effectively. Witch starting skills include:

  • Raise Bloated Corpse: Target Corpse rises, fights as an ally, and can explode when ordered
  • Chloroform: Sets Target to Sleep, as long as Magic Armor is destroyed
  • Mosquito Swarm: Target receives Physical damage from a swarm of mosquitoes that heal the caster

The Witch is also one of the more complex classes, needing constant attention to be effective. It is best in most situations to spec into Witch-like abilities with other Divinity Original Sin 2 classes rather than to go for the pure Witch build.

9 Wizard

So Powerful That Both Allies And Enemies Are Susceptible To Late-Game Abilities

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (15)
  • Talents: Far Out Man, which increases the range of abilities by two meters
  • Strengths: Versatility of abilities and overall magical strength
  • Weaknesses: Late-game abilities require careful tactical planning to avoid party members
  • Typical Playstyle: Big hits and crits from a distance, especially with the class talent

The Wizard is a casting-focused class that has a wide array of abilities at its disposal. While the starter build focuses on Geomancy and Pyromancy, the Wizard can use multiple different types of magic effectively and benefits hugely from its long-range passive talent. Wizard starting skills include:

  • Searing Daggers: Shoots three daggers at three locations, setting the ground on Fire and dealing Fire damage
  • Fossil Strike: Target area is turned to Oil and enemies in the area take Earth damage
  • Ignition: Area around the caster is set ablaze, setting enemies on Fire and dealing Fire damage

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The Wizard's destructive potential ramps up over time as its abilities get more and more powerful. Players just need to watch their aim with some of the class's traditional skills.

8 Wayfarer

A Hybrid Class That May Not Be The Most Effective For Players Looking To Min-Max

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (17)
  • Talents: Pet Pal, which allows the character to talk to animals
  • Strengths: Mostly mid-range abilities and access to elemental magic from the start
  • Weaknesses: Just not as powerful or useful as the similar Ranger class
  • Typical Playstyle: Flitting between crowd control and AoE abilities from both long and mid-range

The Wayfarer is a class unique to Divinity: Original Sin 2 and serves as a kind of fusion between a Ranger, Geomancer, and wayward traveler. It is a ranged class with access to poison and earth elemental abilities from the start. Wayfarer starting skills include:

  • Pin Down: Cripples the target and deals Physical damage
  • Fossil Strike: Target area is turned to Oil and enemies in the area take Earth damage
  • Elemental Arrowheads: Deals Elemental damage that corresponds to a targeted surface

The Wayfarer is a powerful class, but even with access to both ranged weapons and Geomancer abilities, it is outshined by the more versatile and stronger Ranger in most situations.

7 Shadowblade

A Deadly Class In The Right Hands

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (18)
  • Talents: Guerilla, which increases damage by 40% when sneaking
  • Strengths: Illusion-based abilities that let the Shadowblade dance in and out of combat
  • Weaknesses: Players must be careful with placement and ability usage to get the maximum effect
  • Typical Playstyle: Teleport into close combat, use abilities, and get back out of range all in the same turn

The Shadowblade is a more ethereal version of a Rogue, with the ability to teleport, use dark stealthy magic, and deceive their opponents with illusory abilities. The class is a fantastic in-and-out type of combatant, never in the fray for too long but dealing huge damage. Shadowblade starting skills include:

  • Chameleon Cloak: Sets Invisible
  • Backlash: Backstabs enemy after the character leaps over their head
  • Chicken Claw: Transforms the target into a Chicken

The Shadowblade, too, gets a 40% bonus when sneaking. Furthermore, its access to a vast amount of illusory spells such as Chicken Claw comes in handy when it comes to crowd control and deception.

6 Knight

A Great Tank-Support Role That Can Lead A Party In Battle

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (19)
  • Talents: Opportunist, which grants the ability to perform attacks of opportunity
  • Strengths: Great defender with good self-sustain and decent damage output
  • Weaknesses: Less health than other melee classes
  • Typical Playstyle: A mix of melee tanking and support exclusively in close combat

The Knight, ultimately, does everything a Fighter does but better. The class is better at defense from the start, has more access to damaging abilities, and can keep itself alive far more effectively than the barbarian-like Fighter can. The Knight's starting skills include:

  • Battering Ram: Knocks down foes and deals Physical damage while charging a short distance
  • Crippling Blow: Cripples enemies and deals Physical damage around one target
  • Battle Stomp: Enemies in front take Physical damage and are knocked down

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While the Knight has a lower constitution than the Fighter, it has access to party-buffing abilities from the start and can use two-handed weapons extremely well, making it a powerhouse of both support and damage.

5 Ranger

A Valuable Long-Range Damage Dealer With Access To Powerful Abilities And Unique Arrows

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (21)
  • Talents: Arrow Recovery, which increases the chance to recover Special Arrows by 33%
  • Strengths: Excels at mid-range and long-range attacks and AoE
  • Weaknesses: Reliance on high ground and line of sight attacks for max damage
  • Typical Playstyle: Combination of elemental abilities and synergistic powers at a range to take on multiple enemies at once

The Ranger in Divinity: Original Sin 2 is the most versatile and easiest-to-play Ranged-focus class in the game. It has multiple attacks that target multiple enemies, as well as self-buffs and party-buffs aplenty. Players can even relocate at a moment's notice. Ranger starting skills include:

  • Ricochet: Fires an arrow that hits multiple targets
  • Peace of Mind: Increases Strength, Finesse, and Intelligence by 2 and increases Wits by 4
  • Elemental Arrowheads: Deals Elemental damage that corresponds to a targeted surface

The class might seem simple – shoot arrows, get to high ground, repeat – but combined with elemental effects and proper strategic placement, this class can singlehandedly turn the tide of an unwinnable fight.

4 Inquisitor

A Damage Dealer That Is Invaluable During Tough Encounters

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (22)
  • Talents: Executioner, which gives the character two AP after killing an enemy
  • Strengths: Great combination of debuffs on enemies and great melee abilities that outclass other classes
  • Weaknesses: Few party support abilities
  • Typical Playstyle: Close combat spell usage combined with careful planning of negative effects on enemies

The Inquisitor is arguably the best Divinity 2 class for close combat. It's a combination of the Cleric and the Fighter classes, with abilities themed around zealous retribution and enemy debuffs as well as good old melee attacks. The Inquisitor's starting skills include:

  • Blood Sucker: Restores the Vitality of the target by absorbing surrounding Blood
  • Battering Ram: Knocks down foes and deals Physical damage while charging a short distance
  • Mosquito Swarm: Target receives Physical damage from a swarm of mosquitoes that heal the caster

The class is a fantastic support, but not necessarily for aiding allies directly. The Inquisitor is a master of debuffing enemies and buffing itself. It is both hardier than the Fighter and just as effective as a Cleric, all wrapped up in one role.

3 Rogue

One Of The Most Valuable Classes For Patient Players

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (23)
  • Talents: The Pawn, which increases AP by one (but only for movement)
  • Strengths: Great versatility of builds and playstyles, great at taking out enemies quickly in close combat
  • Weaknesses: Requires players to carefully plan each turn, even with an extra AP
  • Typical Playstyle: Like the Shadowblade, jumps in and out of combat to deal massive damage then gets out of range

Divinity: Original Sin 2 builds for the Rogue are much like the Shadowblade, but instead of an emphasis on illusory abilities, the Rogue is all about getting in and out of combat quickly. Its special talent, The Pawn, lets it move a full one extra AP's worth of movement each turn. Rogue starting skills include:

  • Throwing Knife: Deals Physical damage and can backstab from a distance
  • Backlash: Backstabs enemy after the character leaps over their head
  • Adrenaline: Increases AP by two for the turn, but decreases it by 2 on the next turn

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Divinity: Original Sin 2 – 8 Best Character Mods

These fantastic mods for Divinity: Original Sin 2 are perfect for players who want to enhance the game characters a little more.

The Rogue outclasses the Shadowblade, despite the Shadowblade's 40% sneaking bonus, thanks to the class's ability to finish off enemies much more effectively. It can also make use of the Adrenaline skill, which gives extra AP per turn. The rogue can simply do more than a Shadowblade.

Transformative Magic Can Turn The Tide Of Battle In A Flash

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (25)
  • Talents: Opportunist, which grants the ability to perform attacks of opportunity
  • Strengths: Best crowd control abilities in the game, as well as amazing party support and enemy debuffs
  • Weaknesses: Few purely damaging spells, more of a focus on transformative magic
  • Typical Playstyle: Turn enemies into chickens, change form, then wreak havoc on impaired foes

The Metamorph is arguably the best magic-focused class without really focusing on magic itself. The metamorph can alter their own and enemy forms to control combat, including the ability to transform enemies into chickens and give themselves tide-turning abilities temporarily. It's the best Divinity: Original Sin 2 class for all-around support and control. Metamorph starting skills include:

  • Tentacle Lash: Gives the target Atrophy and deals Physical damage
  • Chicken Claw: Transforms the target into a Chicken
  • Bull Horns: Allows the character to Rush enemies, dealing Physical damage and causing them to Bleed

Medusa Head, for example, temporarily lets the Metamorph petrify enemies, while the Spread Your Wings and Heart of Steel abilities can be situationally broken. The class is one of the most complex in the game, but its unparalleled ability to control the flow of battle is a must-have for any party composition.

1 Conjurer

Summons Add More Firepower To A Party And Are Quite Welcome For Obvious Reasons

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (26)
  • Talents: Pet Pal, which allows the character to talk to animals
  • Strengths: Essentially adds another party member to the group with its own turns, abilities, and strengths
  • Weaknesses: Relies heavily on summons for max damage output and party support
  • Typical Playstyle: Keeps minions alive and constantly summons new ones to replace them once dead

The Conjurer is far and away the best magic-focused class and perhaps the best class that Divinity: Original Sin 2 offers. The Conjurer is effectively two characters at once, both controllable by the player: the Conjurer themselves, and their summoned allies. Conjurer starting skills include:

  • Conjure Incarnate: Summons a small Elemental whose abilities are based on the element it was created with
  • Dimensional Bolt: Deals Random damage and creates a pool of the corresponding element
  • Elemental Totem: Fires at enemies within its range

The Conjurer immediately gets the ability to conjure a Familiar, who can cast devastating spells, and later on, can summon nigh-on-invincible allies to join the fight. Better still, the Conjurer has plenty of her own attacks as well as abilities to keep their summons alive. Even better still, when a summon dies, the Conjurer can just re-summon it, making for an extremely effective barrier against damage to fragile long-distance casters.

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (27)
Divinity: Original Sin 2
Platform(s)
Switch , PS4 , Xbox One , PC

Released
September 14, 2017
Developer(s)
Larian Studios
Genre(s)
RPG
  • Games
  • Divinity: Original Sin 2
  • Larian Studios

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Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (2024)

FAQs

What is the strongest class in Divinity: Original Sin 2? ›

The Inquisitor is arguably the best Divinity 2 class for close combat. It's a combination of the Cleric and the Fighter classes, with abilities themed around zealous retribution and enemy debuffs as well as good old melee attacks.

What is the hardest class in DOS2? ›

The Metamorph is perhaps the most complicated and weirdest base class in Divinity: Original Sin II. They are essentially a warrior-type class that can use Polymorph skills that let them sprout wings for strategic repositioning or cast hexes that turn enemies into chickens.

What is the best main character class in Divinity 2? ›

Recommended Starting Class: Wayfarer

Unlike the ranged-focus Ranger, Wayfarer Ifan has more flexibility with regards to battlefield control. His Huntsman and Geomancer specializations enable him to manipulate the battle in order to favor his ranged arsenal.

What is the strongest build in Divinity: Original Sin 2? ›

The Necromancer in Divinity Original Sin 2 is perhaps the most powerful class in the game. With the proper build, Necromancers can wipe out multiple enemies without giving them a chance to react, but its power relies on choosing the right talents, skills, and equipment as the player continues through Rivellon.

Do classes matter in Divinity 2? ›

Below you'll find a breakdown of the Divinity: Original Sin 2 classes, from the Battlemage through to the Wayfarer. Each class will ultimately impact the scope of your campaign, so you'll want to pick whatever aligns closest with your preferred playstyle.

What is the strongest armor in Divinity Original Sin 2? ›

Many players consider Ruvola to be the most powerful piece of chest armor in the game. It provides Intelligence, Constitution, and Wits, as well as resistance to all four elements, and it offers a huge HP boost.

What is the most powerful weapon in dos2? ›

The most powerful weapon in Divinity Original Sin 2 is the Falone Scythe that can be stolen from the statue in the Arx Cathedral. It has impressive base damage that's further boosted by +3 Strength and +1 Two-Handed. Each attack also has a 25% chance of inflicting Decaying for two turns.

How many hours does it take to complete dos2? ›

When focusing on the main objectives, Divinity: Original Sin II is about 59 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 153 Hours to obtain 100% completion.

What is the best class in divine divinity? ›

Since charms can balance out the differences in the hit points and mana points for characters, the only major difference between the classes is the damage they do, and warriors get a huge advantage in that regard. So warriors are probably the best class, regardless of the type of character you plan to play.

What class should Lohse be? ›

When meeting her ingame she tells you she is an enchanter lately which is then the class she intends to join you with if you do not change it.

What class should Fane be? ›

The best builds for Fane are Shadowblade, wizard or Enchant. Fane can be one of the best healer/support if built properly. An Enchanter Fane using Geo/Hydro is recommended. You can pick Rain and Contamination to create massive pools of poison that would heal you and deal damage at the same time.

Do choices matter in divinity 2? ›

Divinity: Original Sin 2 is a great classic RPG with an elegant cause-and-effect system. The choices players make determine the outcomes of various storylines. So it is not hard to make a decision that will come back negatively during a first proper playthrough.

What is the best talent Divinity 2? ›

Players who want to use more Skills should invest in Hydrosophist (for recovery), Summoning (for summons), and Warfare (for overall damage). Meanwhile, more physical players should invest in Retribution (to reflect damage) and their weapon-type Ability.

Which mode is best for Divinity Original Sin 2? ›

Story Mode is the easiest Divinity 2 mode to play, as it tips the game in the player's favor to focus on the story without the stress of difficult combat. Those who like to sit down with a good book, enjoy the politics of gaming, or prefer to destress at the end of the day with a good game will want to play this mode.

What is the best melee class in Divinity 2? ›

The knight is the premier physical damage front-line character. It is probably the best choice for a melee damage dealer if you want to wade into battle with a big weapon to do a lot of physical damage. The attributes of the knight are perfectly distributed for its role.

Which mode is best for divinity Original Sin 2? ›

Story Mode is the easiest Divinity 2 mode to play, as it tips the game in the player's favor to focus on the story without the stress of difficult combat. Those who like to sit down with a good book, enjoy the politics of gaming, or prefer to destress at the end of the day with a good game will want to play this mode.

What is the best class for an inquisitor in Divinity Original Sin 2? ›

Inquisitors are a class that would best be qualified as a necromancer that uses warrior traits. This makes the build special as it is more of a battle mage type that focuses on dealing physical damage. Inquisitors start with one point in the warfare and necromancy skill respectfully.

Does race matter in Divinity Original Sin 2? ›

The race you choose in Divinity: Original Sin 2 affects your character's abilities and strengths, allowing for diverse and strategic gameplay. Each race has its own racial talents that can be utilized to create powerful character builds or exploit certain scenarios.

What is the max level in Divinity Original Sin 2? ›

Technically, the hard level cap is Lv50, however, from what I hear, the actual soft-cap you'll encounter in a play-through is around Lv20 or so before you run out of sources of significant EXP.

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Phone: +2521695290067

Job: Customer Sales Coordinator

Hobby: Gunsmithing, Embroidery, Parkour, Kitesurfing, Rock climbing, Sand art, Beekeeping

Introduction: My name is Roderick King, I am a cute, splendid, excited, perfect, gentle, funny, vivacious person who loves writing and wants to share my knowledge and understanding with you.